Current Projects

Last updated Thursday December 29th 2011

These are immediate projects that villagers can take on for Sheriff.

  1. Floorboards needed for the port- Deene and/or Doc are the lead since they intend to use the ship port for commercialization
  2. Terraform a 3-tier farm plot just north of the on-deed homes and directly east of Andrew’s home. Bler and Andrew are lead
  3. Support beams needed to reinforce northern mine tunnel as well as eastern tunnel that leads to iron veins. Need more iron ribbons.
  4. Replace northern low stone wall with iron fences for aesthetic purposes as per Devo’s suggestion. Possibly southern low stone wall facing the ocean as well.

Finished:

  • Cotton and veggie farm
  • Warehouse
  • Extension to farmland
  • 7-tile Community Inn (3 beds each with their own large chest and a lock/key)
  • 6-tile workshop/warehouse (equipped with bulk storage bin, food bin, loom, coffin, chest, barrels) The food bin will store high ql cooked meat for villagers
  • First plot for animal farm
  • Paved dirt road leading north of the homes on the upper base of the deed. A preferred slope of 16 but max should be 20 to avoid ouchies.

6 comments on “Current Projects

  1. i collected 84 planks that were lying around the settlement and put them in a pile on the ground next to the settlement token
    also I did this with 32 logs (645kg)

    also made about 25 kindling from woodscraps and put it in one of the bsb

    ill take payment in silver and copper, no iron please (lol jk)

  2. The great wall of sheriff is awesome! haha. I’m thinking it might also be a good idea to set some quality limits on both items (bsbs) and structures (walls, fences, buildings, chests, barrels, etc…)

    maybe it looks like this:
    Future Phases:
    5. Repair and Improve… all structures and containers must be minimum 5ql
    6. Repair and Improve II… ….minimum 10 ql
    7. Repair and Improve III… …min 15 ql

Leave a comment